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‘I love to meet people and tell their stories’

German photographer Caroline Holt explains to The Local why pictures of the whole family together are so important to her.

'I love to meet people and tell their stories'
Caroline Holt, who is based in Stockholm. Photo: Birgit Walsh Photography

Holt moved to Stockholm, Sweden in 2007. Eight years later she has a family of five, a photography business and a drive to capture the simple and daily moments of families daily life.

The German creative met her British husband while on vacation in Greece back in 2006. With her new-found love already living in Sweden, it only took one year for her to join him.

“We were travelling forward and backwards for a year and then I moved here 2007,” Holt tells The Local. 

Holt says she has always been interested in photography, but it was not until she moved to Sweden that she really began to turn her hobby into business. She had her first child in 2008 and right before the birth, she got a digital camera so she could capture the memories of her family.


Family is important to Holt. Photo: Caroline Holt Photography

Family is important to Holt and she has worked with children for many years. In Germany, Holt had a job as a social worker. In photography, her main focus is also on families. 

“I love to meet people, connect with them and get to know them and their stories. Photography is my medium to tell the story,” she says. 

But there is also another reason why photography is important to Holt. 

“I have a very bad memory and for me it’s like 'freezing in' some memories with photography. I take pictures so I can remember,” she explains.

When asked if there is a reason for her bad memory, she becomes quiet for a second and chooses her words carefully to avoid disclosing too much of her private life and background.

“I don't know. I lost my father very early, when I was 10. So all my memories I have from him comes in pictures,” she says.

“I think that was quite a traumatic experience for me of course, so I think that’s why my memory is also a little bit disturbed.”

Holt explains she did not realise how important the photos from her childhood would be for her in the future.

“When I then had children myself I realised how important that was. Having those pictures.”

She adds that she thinks it is important that the whole family is in the pictures, since the photos from her childhood mostly involve her and her sibling.

“Most people do that. They take a lot of pictures of their children and forget about themselves.”


Holt and her family. Photo: Caroline Holt Photography. 

In 2014, she started her business Caroline Holt Photography, where she focuses on capturing the everyday moments families experience. Her business does not only focus on still photos, but also on documentary filming, following the families around in their natural environment.

“We talk beforehand about what they usually do with the family and they plan some activity they like doing and then I follow them,” Holt explains.

“I go to their home and I capture whatever they are doing and I do portrait sessions as well outside but they are also very playful and with hardly any posing. A little bit of directing maybe.”


Caroline Holt and two of her five family members. Photo: Caroline Holt Photography

Holt enjoys living in Sweden and thinks that Swedish people are nice and friendly, but hard to become friends with.

“In general I enjoy it. The culture is a bit different from Germany and the climate. What gets to me is that winter is much longer.”

When it comes to how to get into the Swedish society, Holt says it is important to find different ways to socialise and learn the language, even though it is easy to get away with only speaking English.

“It’s easy here with English and a lot of people think they can get away with English and they do, of course, most Swedes are happy to speak English to you. But I find it important that we also make that step. I can only recommend making that effort,” she says.

Article by Emma Lidman 

For members

WORKING IN SWEDEN

How to switch to a career in Sweden’s booming gaming industry

Sweden's gaming industry is crying out for top international talent, but the skills shortage also creates opportunities for professionals in other fields to switch to a career in gaming. Senior experts share their best tips with The Local.

How to switch to a career in Sweden's booming gaming industry

Home to world-famous gaming studios like Mojang, King and DICE – the creators of Minecraft, Candy Crush and Battlefield, respectively – Swedish games have been downloaded nearly seven billion times. Every fourth person on the planet has played a game made in Sweden.

And the number of new gaming companies and employees is only increasing, despite concerns about the impact of the pandemic, according to a report from Sweden’s gaming industry association

In 2022, Swedish gaming studios increased turnover by 18 percent to 32.6 billion kronor, setting a new record. Combined, the turnover of the 23 listed computer game companies amounted to 61 billion kronor – a threefold increase since 2020 and almost twice as much as in 2021.

However, the talent shortage is an ongoing struggle, and the industry relies heavily on foreigners to plug the gaps.

“There’s a massive skills shortage, especially on the technical side, due to the sheer amount of coding required. I think the industry wants to do more to keep growing the Swedish game phenomena, but the talent shortage hinders us,” says Ludvig Moberg Edenbäck, people experience partner at Mojang Studios.

But if you’re a gaming newbie, how do you make the switch?

Bringing a fresh perspective could be your ultimate ability

Magdalena Björkman, a senior producer at Arrowhead Games, has a background in linguistics and started her career in the manufacturing industry back home in Poland.

“The gaming industry needs people from different backgrounds more than ever. We really need to encourage people who bring different perspectives to the table to come in,” she says.

After studying Japanese, Björkman worked as a translator and coordinator, acting as a conduit between Polish and Japanese engineers. One day she stumbled across a job ad for a Polish games developer looking for an assistant producer who could handle localisation, and eventually started looking for opportunities outside of Poland, landing a role at King in Sweden.

“Swedish and Polish work culture is totally different. I had to get used to not having to be the loudest person in the room to get my opinion across, which I actually really like. It was really, really nice working for King. It was a lot more collaborative. In general, Sweden felt a lot more progressive than Poland.”

Björkman knows other linguists who switched to gaming too and says being able to interpret and translate what people are saying to others is a crucial skill, especially as a producer.

“Whatever you do, you always end up working with people, communication and translation. I’ve always been trying to connect people, and as a games producer, being able to translate different perspectives to help collaboration. Gaming is also a multinational crowd. So if you come from linguistics and you know how to work with different people and cultures, it’s a good fit.”

You don’t need to know how to build games – but you need to be passionate about them

Luis Cascante, currently chief of staff at Rovio and head of the board of education for Futuregames, stresses that this is an industry that values passion. “If you don’t care about games at all, don’t bother,” he says. Gaming isn’t just a business, it’s a creative art form, and you’re unlikely to get hired if the interest and passion aren’t there.

“I’ve worked with studio founders who basically tell everyone they expect passion, whatever their role is, and if they don’t have it, there’s no place for them in their studio,” says Cascante.

Around half of Mojang’s staff have a technical background, and 30 percent are foreigners. Photo: Melker Dahlstrand/imagebank.sweden.se

Mojang’s Moberg Edenbäck, who is an avid gamer, agrees that demonstrating an interest in gaming helps, although it’s not a strict requirement for all roles.

“At Mojang, we’re in a unique spot because we’ve been around for 15 years and a lot of people that reach out to us have grown up with Minecraft. Sometimes Minecraft is even the reason they started coding, and working here is basically their dream job,” he says.

“But if that’s not the case, one thing people can do to demonstrate interest is to have hobby projects. A lot of people create games in their spare time, or designers and artists create characters just for fun. If you do that, it’s definitely a positive.”

Identify your transferable skills to help you level up

Like any other industry, there are plenty of transferable skills that make your application more desirable. Coders have a slight advantage, as games are built using programming languages (specifically C++ and Java), putting experienced coders in high demand.

“If you’re a C++ developer and you have some experience, even if it’s not with games, you will always be on the map. There is absolutely no shortage of roles that you can apply for,” says Luis Cascante.

Many blockbuster games are built using C++, and experience with 3D creation tools like Unreal Engine and Unity provides the easiest entry points if you come from a technical background.

Cascante says data analysis is another sought-after skill: “It’s not necessarily part of hands-on game creation, but data analysts are definitely in demand. At Rovio, none of our data analysts are from Europe, because we simply can’t find them.”

“If you’re good at maths, statistics and SQL, studios are more likely to pick you up, even if you’re slightly more junior because there’s such a demand right now,” he adds.

DICE, headquartered in Stockholm, is one of the major players in the gaming industry. Photo: Melker Dahlstrand/imagebank.sweden.se

But it’s not all about coders.

“Producers, artists, designers, marketers and HR practitioners are all needed to successfully build, launch, and market a successful game,” adds Moberg Edenbäck.

Project management, product management and UX design are also highly transferable skill sets, with many people bringing this kind of expertise into gaming after starting out their careers in other industries.

Network, get a mentor and look for internships

Some practical tips Magdalena Björkman shares for those wanting to switch to gaming are to network, look for mentors, and keep an eye out for internships.

“People are very friendly in the gaming industry, so just talk to them! It’s easy to reach out and approach people as mentors, which can help a lot. Also, look for internships, and go to networking events,” she says.

“There are more opportunities now compared to ten years ago, with boot camps and such. I work with a producer at Arrowhead now who had a background in publishing, but he did a course, and now he’s a full-time game producer.”

However, she urges people not to take the decision to switch careers lightly.

“Gaming can be tough. You need to love what you’re doing, take care of yourself, and have other hobbies outside of gaming. It’s easy to get consumed,” she says.

Get an education in gaming

For those who are truly committed to switching to a career in gaming, studying at one of Stockholm’s specialised gaming schools may be an option (they also offer evening classes).

Unsurprisingly, Futuregames’ Cascante is a big advocate for gaming schools and believes they’re a great pathway into the industry for people with the interest but not the experience.

“I’m chairman of the board of education at Futuregames, and we see people in Stockholm are actually taking courses to break into the industry,” he says.

“They take around two and a half years, which sounds like a lot, but you get a lot of training and professional internships in studios. The schools are really good at matchmaking between companies and students. Often the students stay on after their internships, and if they don’t, they still get at least six months of real experience in the industry.”

Minecraft has sold more than 300 million copies, making it the best selling game ever. Photo: Melker Dahlstrand/imagebank.sweden.se

Other schools include the Sweden Game Area and The Game Assembly, which offer courses in everything from agile project management in gaming to game design and 3D modelling for artists. Most of Sweden’s gaming studios offer internships regularly, including Mojang.

Swedish universities also offer part-time remote modules in for example coding. It’s free to study at university in Sweden for EU citizens and for non-EU residents who are in Sweden on another permit than a student permit, so for example work permits or spouse permits.

Ride the post-boom wave

The gaming industry has a historic reputation for only hiring people with gaming experience, but Björkman believes this mindset is changing.

“In the past, the industry has been a little elitist. It used to be that you needed ten years of experience to get into gaming, but now that’s changing and it’s becoming more open. This is great because we need experience from different industries to bring new know-how and knowledge. We don’t need to do things the same way all the time,” she says.

This is no surprise. After substantial long-term success, it makes sense that a talent-strapped industry has to start casting its net a little wider.

The conclusion? As long as you’re passionate, proactive, and can offer a valuable new perspective, it’s definitely possible to switch to a career path in Sweden’s burgeoning gaming industry.

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